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1.
Curr Biol ; 34(5): 1098-1106.e5, 2024 Mar 11.
Artículo en Inglés | MEDLINE | ID: mdl-38218184

RESUMEN

Visual shape perception is central to many everyday tasks, from object recognition to grasping and handling tools.1,2,3,4,5,6,7,8,9,10 Yet how shape is encoded in the visual system remains poorly understood. Here, we probed shape representations using visual aftereffects-perceptual distortions that occur following extended exposure to a stimulus.11,12,13,14,15,16,17 Such effects are thought to be caused by adaptation in neural populations that encode both simple, low-level stimulus characteristics17,18,19,20 and more abstract, high-level object features.21,22,23 To tease these two contributions apart, we used machine-learning methods to synthesize novel shapes in a multidimensional shape space, derived from a large database of natural shapes.24 Stimuli were carefully selected such that low-level and high-level adaptation models made distinct predictions about the shapes that observers would perceive following adaptation. We found that adaptation along vector trajectories in the high-level shape space predicted shape aftereffects better than simple low-level processes. Our findings reveal the central role of high-level statistical features in the visual representation of shape. The findings also hint that human vision is attuned to the distribution of shapes experienced in the natural environment.


Asunto(s)
Visión Ocular , Percepción Visual , Humanos , Distorsión de la Percepción , Ambiente , Reconocimiento Visual de Modelos , Estimulación Luminosa
2.
Mem Cognit ; 2023 Sep 05.
Artículo en Inglés | MEDLINE | ID: mdl-37668880

RESUMEN

Many objects and materials in our environment are subject to transformations that alter their shape. For example, branches bend in the wind, ice melts, and paper crumples. Still, we recognize objects and materials across these changes, suggesting we can distinguish an object's original features from those caused by the transformations ("shape scission"). Yet, if we truly understand transformations, we should not only be able to identify their signatures but also actively apply the transformations to new objects (i.e., through imagination or mental simulation). Here, we investigated this ability using a drawing task. On a tablet computer, participants viewed a sample contour and its transformed version, and were asked to apply the same transformation to a test contour by drawing what the transformed test shape should look like. Thus, they had to (i) infer the transformation from the shape differences, (ii) envisage its application to the test shape, and (iii) draw the result. Our findings show that drawings were more similar to the ground truth transformed test shape than to the original test shape-demonstrating the inference and reproduction of transformations from observation. However, this was only observed for relatively simple shapes. The ability was also modulated by transformation type and magnitude but not by the similarity between sample and test shapes. Together, our findings suggest that we can distinguish between representations of original object shapes and their transformations, and can use visual imagery to mentally apply nonrigid transformations to observed objects, showing how we not only perceive but also 'understand' shape.

3.
Elife ; 112022 05 10.
Artículo en Inglés | MEDLINE | ID: mdl-35536739

RESUMEN

Humans have the amazing ability to learn new visual concepts from just a single exemplar. How we achieve this remains mysterious. State-of-the-art theories suggest observers rely on internal 'generative models', which not only describe observed objects, but can also synthesize novel variations. However, compelling evidence for generative models in human one-shot learning remains sparse. In most studies, participants merely compare candidate objects created by the experimenters, rather than generating their own ideas. Here, we overcame this key limitation by presenting participants with 2D 'Exemplar' shapes and asking them to draw their own 'Variations' belonging to the same class. The drawings reveal that participants inferred-and synthesized-genuine novel categories that were far more varied than mere copies. Yet, there was striking agreement between participants about which shape features were most distinctive, and these tended to be preserved in the drawn Variations. Indeed, swapping distinctive parts caused objects to swap apparent category. Our findings suggest that internal generative models are key to how humans generalize from single exemplars. When observers see a novel object for the first time, they identify its most distinctive features and infer a generative model of its shape, allowing them to mentally synthesize plausible variants.


Asunto(s)
Generalización Psicológica , Aprendizaje , Humanos , Reconocimiento Visual de Modelos
4.
Brain Sci ; 12(5)2022 May 20.
Artículo en Inglés | MEDLINE | ID: mdl-35625053

RESUMEN

Plants and animals are among the most behaviorally significant superordinate categories for humans. Visually assigning objects to such high-level classes is challenging because highly distinct items must be grouped together (e.g., chimpanzees and geckos) while more similar items must sometimes be separated (e.g., stick insects and twigs). As both animals and plants typically possess complex multi-limbed shapes, the perceptual organization of shape into parts likely plays a crucial rule in identifying them. Here, we identify a number of distinctive growth characteristics that affect the spatial arrangement and properties of limbs, yielding useful cues for differentiating plants from animals. We developed a novel algorithm based on shape skeletons to create many novel object pairs that differ in their part structure but are otherwise very similar. We found that particular part organizations cause stimuli to look systematically more like plants or animals. We then generated other 110 sequences of shapes morphing from animal- to plant-like appearance by modifying three aspects of part structure: sprouting parts, curvedness of parts, and symmetry of part pairs. We found that all three parameters correlated strongly with human animal/plant judgments. Together our findings suggest that subtle changes in the properties and organization of parts can provide powerful cues in superordinate categorization.

5.
PLoS Comput Biol ; 17(6): e1008981, 2021 06.
Artículo en Inglés | MEDLINE | ID: mdl-34061825

RESUMEN

Shape is a defining feature of objects, and human observers can effortlessly compare shapes to determine how similar they are. Yet, to date, no image-computable model can predict how visually similar or different shapes appear. Such a model would be an invaluable tool for neuroscientists and could provide insights into computations underlying human shape perception. To address this need, we developed a model ('ShapeComp'), based on over 100 shape features (e.g., area, compactness, Fourier descriptors). When trained to capture the variance in a database of >25,000 animal silhouettes, ShapeComp accurately predicts human shape similarity judgments between pairs of shapes without fitting any parameters to human data. To test the model, we created carefully selected arrays of complex novel shapes using a Generative Adversarial Network trained on the animal silhouettes, which we presented to observers in a wide range of tasks. Our findings show that incorporating multiple ShapeComp dimensions facilitates the prediction of human shape similarity across a small number of shapes, and also captures much of the variance in the multiple arrangements of many shapes. ShapeComp outperforms both conventional pixel-based metrics and state-of-the-art convolutional neural networks, and can also be used to generate perceptually uniform stimulus sets, making it a powerful tool for investigating shape and object representations in the human brain.


Asunto(s)
Biología Computacional/métodos , Reconocimiento Visual de Modelos , Animales , Humanos , Estimulación Luminosa
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